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Spore: first impressions...

08 September 200811:39AMreview

Well, as you may have read on my twitter stream, I now have Spore.

I pre- ordered from EB games, and picked it up on the official release date, despite it being for sale earlier, because I'm weird like that. Anyway, I've had it for about 4 days and I've played... ooh... I reckon close to 10 hours. (So these aren't really first impressions as such, but whatever.) Anyway.

What can I say? Spore is incredible. I'm sure you know how the mechanics work by now, but here's the general idea. You control the evolution of a species from single celled organism to a galaxy dominating empire. Throughout this journey it goes through several game archetypes, from the RPG-ish creature stage to the Civ-like Civilisation stage. Space stage is basically a sandbox, with some inter-empire relations and a simple overarching plotline (basically- OMG THERES SOMETHING MYSTERIOUS AT THE GALACTIC CENTRE AND WE SHOULD FIND OUT WHAT ITIS! but first go terraform this planet, colonise it and build an ecosystem from scavenged organisms... or not, we don't care). It works surprisingly well.

Here's some of the best bits:

Rockwell

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